diff --git a/client/src/HouseRules.tsx b/client/src/HouseRules.tsx index 6804a19..ef7f157 100644 --- a/client/src/HouseRules.tsx +++ b/client/src/HouseRules.tsx @@ -260,6 +260,7 @@ const HouseRules: React.FC = ({ houseRulesActive }) => { { key: "volcano", label: "Volcano", + category: "board", defaultChecked: false, element: ( @@ -268,60 +269,56 @@ const HouseRules: React.FC = ({ houseRulesActive }) => { { key: "victory-points", label: "Victory Points", + category: "rules", defaultChecked: false, element: , }, { key: "tiles-start-facing-down", label: "Tiles Start Facing Down", + category: "board", defaultChecked: false, element:
Once all players have placed their initial settlements and roads, the tiles are flipped and you discover what the resources are.
, }, { key: "most-developed", label: "Most Developed", + category: "expansion", defaultChecked: false, element: , }, { - key: "most-ports", + key: "port-of-call", label: "Most Ports", + category: "expansion", defaultChecked: false, element: , }, { - key: "longest-road", - label: "Longest Road", - defaultChecked: true, - element: , - }, - { - key: "largest-army", - label: "Largest Army", - defaultChecked: true, - element: , - }, - { - key: "slowest-turn", - label: "Why you play so slowf", - defaultChecked: false, + key: "slowest-turn", + label: "Why you play so slow", + category: "expansion", + defaultChecked: false, element: , }, { key: "roll-double-roll-again", label: "Roll double, roll again", + category: "rolling", defaultChecked: false, element:
If you roll doubles, players get those resources and then you must roll again.
, }, { key: "twelve-and-two-are-synonyms", label: "Twelve and Two are synonyms", + category: "rolling", defaultChecked: false, element:
If you roll a twelve or two, resources are triggered for both.
, }, { key: "robin-hood-robber", label: "Robin Hood robber", + category: "rules", defaultChecked: false, element: <>, }, diff --git a/server/routes/games.js b/server/routes/games.js index 73b1e55..16d17b2 100755 --- a/server/routes/games.js +++ b/server/routes/games.js @@ -2838,6 +2838,10 @@ const supportedRules = { addChatMessage(game, null, `${getName(session)} has ${rules[rule].enabled ? 'en' : 'dis'}abled the Another Round of Port house rule.`); }, + 'slowest-turn': (game, session, rule, rules) => { + addChatMessage(game, null, + `${getName(session)} has ${rules[rule].enabled ? 'en' : 'dis'}abled the Slowest Turn house rule.`); + }, 'tiles-start-facing-down': (game, session, rule, rules) => { addChatMessage(game, null, `${getName(session)} has ${rules[rule].enabled ? 'en' : 'dis'}abled the Tiles Start Facing Down house rule.`);