import { createGame } from "./gameFactory"; import type { Game } from "./types"; export const serializeGame = (game: Game): string => { // Use a deterministic JSON serializer for snapshots; currently use JSON.stringify return JSON.stringify(game); }; export const deserializeGame = async (serialized: string): Promise => { try { return JSON.parse(serialized) as Game; } catch (e) { // If parsing fails, return a minimal empty game state to avoid crashes return await createGame(); } }; export const cloneGame = async (game: Game): Promise => { return deserializeGame(serializeGame(game)); };