# Peddlers of Ketran This project consists of both the front-end React client and back-end Node.js game API server for the Settlers of Catan-style board game. The application is designed to run inside Docker containers. Do not run `npm install` or modify `node_modules` locally, as this can create environment drift. All development and building should be done through the provided Docker workflows. ## Development and Production The application can be launched in development or production mode by setting the `PRODUCTION` environment variable. - Set `PRODUCTION=0` (or leave unset) for development mode: hot-reloading server and client. - Set `PRODUCTION=1` for production mode: static built site served by the server. ### Prerequisites - Docker - Docker Compose ### Launching ```bash # For development (hot-reload) PRODUCTION=0 ./launch.sh # For production (static build) PRODUCTION=1 ./launch.sh ``` #### Development Mode When `PRODUCTION=0`: - Server runs with hot-reloading via `ts-node-dev` on port 8930 - Client runs with React hot module replacement on port 3001 (HTTPS) - Client proxies API calls to the server - Both services run in separate containers with mounted source directories Open `https://localhost:3001` in your browser for the client. Changes to server or client code will trigger automatic reloads. #### Production Mode When `PRODUCTION=1`: - Builds static client files and serves them directly from the Node.js server - Server runs compiled TypeScript from `dist/` on port 8930 - No hot-reloading; requires rebuild for changes - Database mounted for persistence The application will be available at `http://localhost:8930`. ### Building (for Production) If you need to manually build the production image: ```bash docker-compose build ``` This builds the image with server and client dependencies installed and built. ### Environment Variables Create a `.env` file in the project root with any required environment variables. The server start script loads these via `export $(cat ../.env | xargs)`. ## Architecture ```plantuml skinparam componentStyle rectangle component "Server" as server component "Resources" as res component "Client" as client component "Game" as game component "Player" as player package "Game" as game { component Players as players } server <-> resource : serves static files to client client <-> server : API calls player <-> client players -r-> player server -> game ``` ## API Documentation ### POST /api/v1/game #### Request ```json {} ``` #### Response ```json { "gameId": "id", "gameState": { "tiles": [] } } ``` ## Configuration Add security tokens in `server/config/local.json`: ```bash cat << EOF > server/config/local.json { "tokens": [ { "$(whoami)": "$(< /dev/urandom tr -dc _A-Z-a-z-0-9 | head -c${1:-32};echo;)" } ] } EOF ``` ## Testing ### Create New Game ```bash curl -X POST http://localhost:8930/api/v1/games/ ``` ### Get Game Status ```bash curl -X GET http://localhost:8930/api/v1/games/:id ``` ## Game States - **Lobby**: Players register, choose colors, roll for position, set ready - **Active**: Gameplay phase Chat is available at all times for registered players. ## License Attribution The dice faces (dice-six-faces-*.svg) are Copyright [https://delapouite.com/](https://delapouite.com/) and licensed as [CC-BY-3.0](https://creativecommons.org/licenses/by/3.0/).