#!/usr/bin/env ts-node import path from 'path'; import fs from 'fs/promises'; import { initGameDB } from '../routes/games/store'; async function main() { const gamesDir = path.resolve(__dirname, '../../db/games'); let files: string[] = []; try { files = await fs.readdir(gamesDir); } catch (e) { console.error('Failed to read games dir', gamesDir, e); process.exit(2); } let db: any; try { db = await initGameDB(); } catch (e) { console.error('Failed to initialize DB', e); process.exit(3); } if (!db || !db.sequelize) { console.error('DB did not expose sequelize; cannot proceed.'); process.exit(4); } for (const f of files) { // ignore dotfiles and .bk backup files (we don't want to import backups) if (f.startsWith('.') || f.endsWith('.bk')) continue; const full = path.join(gamesDir, f); try { const stat = await fs.stat(full); if (!stat.isFile()) continue; const raw = await fs.readFile(full, 'utf8'); const state = JSON.parse(raw); // Derive id from filename (strip .json if present) const idStr = f.endsWith('.json') ? f.slice(0, -5) : f; const id = isNaN(Number(idStr)) ? idStr : Number(idStr); // derive a friendly name from the saved state when present const nameCandidate = (state && (state.name || state.id)) ? String(state.name || state.id) : undefined; try { if (typeof id === 'number') { // numeric filename: use the typed helper await db.saveGameState(id, state); console.log(`Saved game id=${id}`); if (nameCandidate) { try { await db.sequelize.query('UPDATE games SET name=:name WHERE id=:id', { replacements: { id, name: nameCandidate } }); } catch (_) { // ignore name update failure } } } else { // string filename: try to find an existing row by path and save via id; // otherwise insert a new row with path and the JSON state. let found: any[] = []; try { found = await db.sequelize.query('SELECT id FROM games WHERE path=:path', { replacements: { path: idStr }, type: db.Sequelize.QueryTypes.SELECT }); } catch (qe) { found = []; } if (found && found.length) { const foundId = found[0].id; await db.saveGameState(foundId, state); console.log(`Saved game path=${idStr} -> id=${foundId}`); if (nameCandidate) { try { await db.sequelize.query('UPDATE games SET name=:name WHERE id=:id', { replacements: { id: foundId, name: nameCandidate } }); } catch (_) { // ignore } } } else { // ensure state column exists before inserting a new row try { await db.sequelize.query('ALTER TABLE games ADD COLUMN state TEXT'); } catch (_) { // ignore } const payload = JSON.stringify(state); if (nameCandidate) { await db.sequelize.query('INSERT INTO games (path, state, name) VALUES(:path, :state, :name)', { replacements: { path: idStr, state: payload, name: nameCandidate } }); } else { await db.sequelize.query('INSERT INTO games (path, state) VALUES(:path, :state)', { replacements: { path: idStr, state: payload } }); } console.log(`Inserted game path=${idStr}`); } } } catch (e) { console.error('Failed to save game', idStr, e); } } catch (e) { console.error('Failed to read/parse', full, e); } } console.log('Import complete'); process.exit(0); } main();