Reduce volume
Signed-off-by: James Ketrenos <james_git@ketrenos.com>
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@ -438,12 +438,12 @@ class SyntheticAudioTrack(MediaStreamTrack):
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# --- 4. VOLUME COMPENSATION: Apply Y-position based volume scaling ---
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# --- 4. VOLUME COMPENSATION: Apply Y-position based volume scaling ---
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# Volume scaling compensates for perceptual frequency/amplitude relationship
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# Volume scaling compensates for perceptual frequency/amplitude relationship
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if self.video_track:
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if self.video_track:
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# Quadratic scaling: top = loud (1.0), bottom = quiet (approaching 0.0)
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# Scale volume from 50% (top) to 20% (bottom)
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# Formula: (1 - normalized_y)² provides smooth, natural volume curve
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# Formula: Map normalized_y from [0,1] to volume range [0.4, 0.2]
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normalized_y = self.video_track.ball["y"] / self.video_track.height
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normalized_y = self.video_track.ball["y"] / self.video_track.height
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volume = (1.0 - normalized_y) ** 2 # Squared for more dramatic effect
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volume = 0.4 - (normalized_y * 0.3) # 0.5 - (0 to 1) * 0.3 = 0.4 to 0.2
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else:
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else:
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volume = 1.0 # Full volume if no video track
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volume = 0.35 # Mid-range volume (35%) if no video track
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# --- 5. AUDIO MIXING: Combine panned base tone with centered bounce effects ---
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# --- 5. AUDIO MIXING: Combine panned base tone with centered bounce effects ---
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# Base tone: Apply stereo panning and volume compensation
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# Base tone: Apply stereo panning and volume compensation
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