Ensure render on change
Signed-off-by: James Ketrenos <james_eikona@ketrenos.com>
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@ -480,8 +480,9 @@ const Board = ({ game }) => {
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}
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canvasRef.current.updateSizeTimer = 0;
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window.requestAnimationFrame(drawFrame);
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}, 250);
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window.requestAnimationFrame(drawFrame);
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}, [ drawFrame, setMinSize ]);
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const updateGame = useCallback((game) => {
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@ -519,7 +520,6 @@ const Board = ({ game }) => {
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canvas.addEventListener('touchmove', mouseMove);
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window.addEventListener('resize', updateDimensions);
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console.log("useEffect()");
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updateDimensions();
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return () => {
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