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Remove all linter reported errors

Signed-off-by: James Ketrenos <james_eikona@ketrenos.com>
This commit is contained in:
James Ketrenos 2022-03-08 16:27:59 -08:00
parent a31741f069
commit 395f31aae3
5 changed files with 12 additions and 14 deletions

View File

@ -84,7 +84,7 @@ const Chat = ({ table }) => {
let lines = item.message.split('.'); let lines = item.message.split('.');
const message = lines.map((line, index) => { const message = lines.map((line, index) => {
if (line.trim() === '') { if (line.trim() === '') {
return; return <></>;
} }
/* If the date is in the future, set it to now */ /* If the date is in the future, set it to now */
const dice = line.match(/^(.*rolled )([1-6])(, ([1-6]))?(.*)$/); const dice = line.match(/^(.*rolled )([1-6])(, ([1-6]))?(.*)$/);

View File

@ -25,7 +25,7 @@ const ChooseCard = ({table, type}) => {
tmp.push(selected[i].getAttribute('data-type')); tmp.push(selected[i].getAttribute('data-type'));
} }
setCards(tmp); setCards(tmp);
}, [ setCards ]); }, [ setCards, count ]);
if (!table.game) { if (!table.game) {
return <></>; return <></>;
@ -55,6 +55,9 @@ const ChooseCard = ({table, type}) => {
case 'year-of-plenty': case 'year-of-plenty':
title = <><b>Year of Plenty</b>! Tap the two resources you want to receive from the bank!</>; title = <><b>Year of Plenty</b>! Tap the two resources you want to receive from the bank!</>;
break; break;
default:
title = <>Unknown card type {type}.</>;
break;
} }
return ( return (

View File

@ -87,7 +87,6 @@ const PlayersStatus = ({ table, onClick, color, active }) => {
const game = table.game; const game = table.game;
let players; let players;
if (color) { if (color) {
const player = game.players[color];
players = <Player players = <Player
onClick={onClick} onClick={onClick}
reverse reverse
@ -99,7 +98,6 @@ const PlayersStatus = ({ table, onClick, color, active }) => {
.filter(color => game.players[color].status === 'Active' .filter(color => game.players[color].status === 'Active'
&& game.color !== color) && game.color !== color)
.map(color => { .map(color => {
const player = game.players[color];
return <Player return <Player
onClick={onClick} onClick={onClick}
key={`PlayerStatus-${getPlayerName(game.sessions, color)}`} key={`PlayerStatus-${getPlayerName(game.sessions, color)}`}

View File

@ -5,8 +5,6 @@ import Paper from '@material-ui/core/Paper';
import Button from '@material-ui/core/Button'; import Button from '@material-ui/core/Button';
import TextField from '@material-ui/core/TextField'; import TextField from '@material-ui/core/TextField';
import List from '@material-ui/core/List'; import List from '@material-ui/core/List';
import ListItemText from '@material-ui/core/ListItemText';
import Moment from 'react-moment';
import Board from './Board.js'; import Board from './Board.js';
import Trade from './Trade.js'; import Trade from './Trade.js';
import { assetsPath, base, getPlayerName, gamesPath } from './Common.js'; import { assetsPath, base, getPlayerName, gamesPath } from './Common.js';
@ -193,11 +191,11 @@ const Action = ({ table }) => {
const passClick = (event) => { const passClick = (event) => {
return table.passTurn(); return table.passTurn();
} }
/*
const quitClick = (event) => { const quitClick = (event) => {
table.setSelected(""); table.setSelected("");
} }
*/
if (!table.game) { if (!table.game) {
console.log("Why no game?"); console.log("Why no game?");
return (<Paper className="Action"/>); return (<Paper className="Action"/>);

View File

@ -1,4 +1,4 @@
import React, { useState, useCallback } from "react"; import React from "react";
import "./ViewCard.css"; import "./ViewCard.css";
import Paper from '@material-ui/core/Paper'; import Paper from '@material-ui/core/Paper';
import Button from '@material-ui/core/Button'; import Button from '@material-ui/core/Button';
@ -28,7 +28,7 @@ const ViewCard = ({table, card}) => {
}; };
let description, lookup; let description, lookup;
if (card.type == 'progress') { if (card.type === 'progress') {
lookup = `${card.type}-${card.card}`; lookup = `${card.type}-${card.card}`;
} else { } else {
lookup = card.type; lookup = card.type;
@ -71,12 +71,11 @@ const ViewCard = ({table, card}) => {
<b>2</b> of the same resource or <b>1</b> of two differ resources.</div> <b>2</b> of the same resource or <b>1</b> of two differ resources.</div>
</>; </>;
break; break;
default:
description = <>Unknown card type {lookup}</>;
break;
}; };
if (description === undefined) {
console.log(`No description for ${card.type}-${card.card}`);
}
let canPlay = false; let canPlay = false;
if (card.type === 'vp') { if (card.type === 'vp') {
let points = table.game.player.points; let points = table.game.player.points;