Building but users still not listing
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@ -35,6 +35,7 @@ import {
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setForRoadPlacement,
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setForCityPlacement,
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setForSettlementPlacement,
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adjustResources,
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} from "./games/helpers";
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import type { GameDB } from "./games/store";
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@ -2328,10 +2329,9 @@ const stealResource = (game: Game, session: Session, color: string): string | un
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return undefined;
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}
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const t = String(type);
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(victimPlayer as any)[t] = ((victimPlayer as any)[t] || 0) - 1;
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(victimPlayer as any)["resources"] = ((victimPlayer as any)["resources"] || 0) - 1;
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(sessionPlayer as any)[t] = ((sessionPlayer as any)[t] || 0) + 1;
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(sessionPlayer as any)["resources"] = ((sessionPlayer as any)["resources"] || 0) + 1;
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// adjust typed resource counts via helper
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adjustResources(victimPlayer as Player, { [t]: -1 });
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adjustResources(sessionPlayer as Player, { [t]: 1 });
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game.turn.actions = [];
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game.turn.limits = {} as any;
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trackTheft(game, (victimSession as any).color || "", session.color, type, 1);
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@ -137,6 +137,16 @@ export interface Game {
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turns?: number;
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longestRoad?: string | false;
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longestRoadLength?: number;
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borderOrder?: number[];
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largestArmy?: string | false;
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largestArmySize?: number;
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mostPorts?: string | false;
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mostDeveloped?: string | false;
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private?: boolean;
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created?: number;
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lastActivity?: number;
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signature?: string;
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animationSeeds?: number[];
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[key: string]: any;
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}
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