Fix type-of
Signed-off-by: James Ketrenos <james_eikona@ketrenos.com>
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@ -3175,7 +3175,7 @@ const sendUpdateToPlayers = async (game, update) => {
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continue;
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}
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if (!session.ws) {
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console.log(`${_session.id}: -> sendUpdateToPlayers: ` +
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console.log(`${session.id}: -> sendUpdateToPlayers: ` +
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`Currently no connection.`);
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} else {
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session.ws.send(message);
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@ -3481,12 +3481,13 @@ router.ws("/ws/:id", async (ws, req) => {
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if (game.state === 'winner' || game.state === 'lobby') {
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let dead = true;
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for (let id in game.sessions) {
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if (game.sessions[id].live && game.sessions[id].color) {
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if (game.sessions[id].live && game.sessions[id].name) {
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dead = false;
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}
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}
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if (dead) {
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console.log(`${session.id}: No more players in ${game.id}. Removing.`);
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console.log(`${session.id}: No more players in ${game.id}. ` +
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`Removing.`);
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addChatMessage(game, null, `No more active players in game. ` +
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`It is being removed from the server.`);
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sendUpdateToPlayers(game, {
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