Pass in game instead of table
Signed-off-by: James Ketrenos <james_eikona@ketrenos.com>
This commit is contained in:
parent
44c2a22ff1
commit
fa4f9751b6
@ -15,15 +15,13 @@ const ICE_SERVERS = [
|
||||
{urls:"stun:stun.l.google.com:19302"}
|
||||
];
|
||||
|
||||
const MediaAgent = ({ table }) => {
|
||||
const MediaAgent = ({ game, ws }) => {
|
||||
const [peers, setPeers] = useState({});
|
||||
|
||||
if (!table.ws) {
|
||||
if (!game || !ws) {
|
||||
return <></>;
|
||||
}
|
||||
|
||||
const ws = table.ws;
|
||||
|
||||
const addPeer = (config) => {
|
||||
console.log('Signaling server said to add peer:', config);
|
||||
const peer_id = config.peer_id;
|
||||
@ -194,11 +192,11 @@ const MediaAgent = ({ table }) => {
|
||||
});
|
||||
|
||||
ws.addEventListener('error', (event) => {
|
||||
console.error(`${table.game.name} WebSocket error`);
|
||||
console.error(`${game.name} WebSocket error`);
|
||||
});
|
||||
|
||||
ws.addEventListener('close', (event) => {
|
||||
console.log(`${table.game.name} Disconnected from signaling server`);
|
||||
console.log(`${game.name} Disconnected from signaling server`);
|
||||
/* Tear down all of our peer connections and remove all the
|
||||
* media divs when we disconnect */
|
||||
for (let peer_id in peers) {
|
||||
@ -215,14 +213,10 @@ const MediaAgent = ({ table }) => {
|
||||
setup_local_media(() => {
|
||||
/* once the user has given us access to their
|
||||
* microphone/camcorder, join the channel and start peering up */
|
||||
join_chat_channel(ws, table.game.id, {'whatever-you-want-here': 'stuff'});
|
||||
join_chat_channel(ws, game.id, {'whatever-you-want-here': 'stuff'});
|
||||
});
|
||||
});
|
||||
|
||||
if (!table.game) {
|
||||
return <></>;
|
||||
}
|
||||
|
||||
const setup_local_media = (callback, errorback) => {
|
||||
if (local_media_stream !== undefined) { /* ie, if we've already been initialized */
|
||||
if (callback) callback();
|
||||
@ -300,30 +294,24 @@ const MediaAgent = ({ table }) => {
|
||||
</div>;
|
||||
}
|
||||
|
||||
const MediaControl = ({table, color }) => {
|
||||
const MediaControl = ({game, color }) => {
|
||||
const [mute, setMute] = useState(false);
|
||||
const [mic, setMic] = useState(true);
|
||||
const [noAudio, setNoAudio] = useState(false);
|
||||
const [rtc, setRtc] = useState(undefined);
|
||||
|
||||
if (!table || !table.game) {
|
||||
if (!game) {
|
||||
return <></>;
|
||||
}
|
||||
|
||||
/*
|
||||
const player = table.game.player;
|
||||
if (!player) {
|
||||
return <></>;
|
||||
}
|
||||
*/
|
||||
if (table.game.players[color].status !== 'Active') {
|
||||
if (game.players[color].status !== 'Active') {
|
||||
return <div className="MediaControl"/>;
|
||||
}
|
||||
|
||||
const isSelf = table.game.color === color;
|
||||
const isSelf = game.color === color;
|
||||
|
||||
if (!rtc) {
|
||||
// setRtc(RTC({ id: table.game.id }));
|
||||
// setRtc(RTC({ id: game.id }));
|
||||
}
|
||||
|
||||
const toggleMic = (event) => {
|
||||
|
@ -301,7 +301,7 @@ const Players = ({ table }) => {
|
||||
onClick={() => { inLobby && selectable && toggleSelected(color) }}
|
||||
key={`player-${color}`}>
|
||||
<PlayerColor color={color}/>{name}
|
||||
<MediaControl color={color} table={table}/>
|
||||
<MediaControl color={color} game={table.game}/>
|
||||
</div>
|
||||
));
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user