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James Ketrenos 4c33dfcdf1 Fix #120
Separate who frmo text in Activities

Signed-off-by: James Ketrenos <james_eikona@ketrenos.com>
2022-06-18 19:54:59 -07:00

178 lines
5.4 KiB
JavaScript

import React, { useContext, useState, useMemo, useRef, useEffect } from "react";
import equal from "fast-deep-equal";
import { Resource } from './Resource.js';
import { Placard } from './Placard.js';
import { GlobalContext } from './GlobalContext.js';
import { assetsPath } from "./Common.js";
import "./Hand.css";
const Development = ({type, card, onClick}) => {
return (
<div className={`Development ${card.played ? 'Selected' : ''}`}
onClick={onClick}
style={{
backgroundImage:`url(${assetsPath}/gfx/card-${type}.png)`
}}/>
);
};
const Hand = ({buildActive, setBuildActive, setCardActive}) => {
const { ws } = useContext(GlobalContext);
const [priv, setPriv] = useState(undefined);
const [color, setColor] = useState(undefined);
const [turn, setTurn] = useState(undefined);
const [longestRoad, setLongestRoad] = useState(undefined);
const [largestArmy, setLargestArmy] = useState(undefined);
const [development, setDevelopment] = useState([]);
const [mostPorts, setMostPorts] = useState(undefined);
const [mostDeveloped, setMostDeveloped] = useState(undefined);
const [selected, setSelected] = useState(0);
const fields = useMemo(() => [
'private', 'turn', 'color', 'longestRoad', 'largestArmy', 'mostPorts', 'mostDeveloped'
], []);
const onWsMessage = (event) => {
const data = JSON.parse(event.data);
switch (data.type) {
case 'game-update':
console.log(`hand - game-update: `, data.update);
if ('private' in data.update && !equal(priv, data.update.private)) {
setPriv(data.update.private);
}
if ('turn' in data.update && !equal(turn, data.update.turn)) {
setTurn(data.update.turn);
}
if ('color' in data.update && color !== data.update.color) {
setColor(data.update.color);
}
if ('longestRoad' in data.update && longestRoad !== data.update.longestRoad) {
setLongestRoad(data.update.longestRoad);
}
if ('largestArmy' in data.update && largestArmy !== data.update.largestArmy) {
setLargestArmy(data.update.largestArmy);
}
if ('mostDeveloped' in data.update
&& data.update.mostDeveloped !== mostDeveloped) {
setMostDeveloped(data.update.mostDeveloped);
}
if ('mostPorts' in data.update
&& data.update.mostPorts !== mostPorts) {
setMostPorts(data.update.mostPorts);
}
break;
default:
break;
}
};
const refWsMessage = useRef(onWsMessage);
useEffect(() => { refWsMessage.current = onWsMessage; });
useEffect(() => {
if (!ws) { return; }
const cbMessage = e => refWsMessage.current(e);
ws.addEventListener('message', cbMessage);
return () => { ws.removeEventListener('message', cbMessage); }
}, [ws, refWsMessage]);
useEffect(() => {
if (!ws) { return; }
ws.send(JSON.stringify({
type: 'get',
fields
}));
}, [ws, fields]);
useEffect(() => {
if (!priv) {
return;
}
const cardClicked = (card) => {
setCardActive(card);
}
const stacks = {};
priv.development.forEach(card =>
(card.type in stacks)
? stacks[card.type].push(card)
: stacks[card.type] = [card]);
const development = [];
for (let type in stacks) {
const cards = stacks[type]
.sort((A, B) => {
if (A.played) {
return -1;
}
if (B.played) {
return +1;
}
return B.turn - A.turn; /* Put playable cards on top */
}).map(card => <Development
onClick={() => cardClicked(card)}
card={card}
key={`${type}-${card.card}`}
type={`${type}-${card.card}`}/>);
development.push(<div key={type} className="Stack">{ cards }</div>);
}
setDevelopment(development);
}, [priv, setDevelopment, setCardActive]);
useEffect(() => {
const count = document.querySelectorAll('.Hand .CardGroup .Resource.Selected');
if (count.length !== selected) {
setSelected(count.length);
}
}, [setSelected, selected, turn]);
if (!priv) {
return <></>;
}
const cardSelected = (event) => {
const count = document.querySelectorAll('.Hand .CardGroup .Resource.Selected');
setSelected(count.length);
}
return <div className="Hand">
{<div className="CardsSelected"
style={selected === 0 ? { display: 'none' } : {}}>
{selected} cards selected
</div>}
<div className="CardGroup">
<Resource type="wood" count={priv.wood} onClick={cardSelected}/>
<Resource type="wheat" count={priv.wheat} onClick={cardSelected} />
<Resource type="stone" count={priv.stone} onClick={cardSelected} />
<Resource type="brick" count={priv.brick} onClick={cardSelected} />
<Resource type="sheep" count={priv.sheep} onClick={cardSelected} />
</div>
<div className="CardGroup">
{ development }
</div>
{mostDeveloped && mostDeveloped === color &&
<Placard
type='most-developed'
/>
}
{mostPorts && mostPorts === color &&
<Placard
type='port-of-call'
/>
}
{ longestRoad && longestRoad === color &&
<Placard
type='longest-road'
/>
}
{ largestArmy && largestArmy === color &&
<Placard
type='largest-army'
/>
}
<Placard className="BuildCard"
{...{buildActive, setBuildActive}}
disabled={!turn || !turn.roll}
type={color}/>
</div>;
}
export { Hand };