332 lines
9.2 KiB
TypeScript
332 lines
9.2 KiB
TypeScript
"use strict";
|
|
|
|
import { Tile } from "../routes/games/types";
|
|
|
|
/* Board Tiles:
|
|
* 0 1 2
|
|
* 3 4 5 6
|
|
* 7 8 9 10 11
|
|
* 12 13 14 15
|
|
* 16 17 18
|
|
*/
|
|
|
|
/*
|
|
* c0
|
|
* /\
|
|
* r0 / \r1
|
|
* c6 / \ c1
|
|
* | |
|
|
* r6| p,a | r2
|
|
* c5| | c3
|
|
* \ /
|
|
* r5 \ / r3
|
|
* \/
|
|
* c4
|
|
*/
|
|
|
|
/* |
|
|
* 0 1 2 |
|
|
* 1| 3| 5|
|
|
* \. / \ / \ / \ 3
|
|
* \. 0/ 1\ 3/ 4\ 6/ 7\
|
|
* \./ \ / \ / \
|
|
* 0| 2| 4| |6
|
|
* 17 2| 0 5| 1 8| 2 |9 4
|
|
* 8| 10| 12| |14
|
|
* / \ / \ / \ / \
|
|
* 10/ 11\ 13/ 14\ 16/ 17\ 19/ 20\
|
|
* / \ / \ / \ / \
|
|
* 7| 9| 11| 13| |15
|
|
* 16 12| 3 15| 4 18| 5 21| 6 |22
|
|
* 17| 19| 21| 23| |25 5
|
|
* / \ / \ / \ / \ / \ ,/
|
|
* 23/ 24\ 26/ 27\ 29/ 30\ 32/ 33\ 35/ 36\ ,/
|
|
* / \ / \ / \ / \ / \ ,/
|
|
* 16| 18| 20| 22| 24| |26
|
|
* 15 25| 7 28| 8 31| 9 34| 10 37| 11 |38 6
|
|
* 27| 29| 31| 33| 35| |37
|
|
* /' \ / \ / \ / \ / \ /
|
|
* /' 39\ 40/ 41\ 43/ 44\ 46/ 47\ 49/ 50\ /53
|
|
* /' \ / \ / \ / \ / \ / 7
|
|
* 28| 30| 32| 34| |36
|
|
* 14 42| 12 45| 13 48| 14 51| 15 |52
|
|
* 38| 40| 42| 44| |46
|
|
* \ / \ / \ / \ /
|
|
* 54\ 55/ 56\ 58/ 59\ 61/ 62\ /65
|
|
* \ / \ / \ / \ / 8
|
|
* 39| 41| 43| |45
|
|
* 13 57| 16 60| 17 63| 18 |64
|
|
* 47| 49| 51| |53
|
|
* \ / \ / \ / `\
|
|
* 66\ 67/ 68\ 69/ 70\ /71 `\
|
|
* \ / \ / \ / `\
|
|
* 48| 50| 52| 9
|
|
* |
|
|
* 12 | 11 10
|
|
*/
|
|
const newTile = (corners: number[], roads: number[]): Tile => {
|
|
return {
|
|
robber: false,
|
|
index: -1,
|
|
type: "desert",
|
|
resource: null,
|
|
roll: null,
|
|
corners: corners /* 6 */,
|
|
pip: -1,
|
|
roads: roads,
|
|
asset: -1,
|
|
};
|
|
};
|
|
|
|
/* Borders have three sections each, so they are numbered
|
|
* 0-17 clockwise. Some corners share two borders. */
|
|
|
|
const Corner = (roads: number[], banks: number[]) => {
|
|
return {
|
|
roads: roads /* max of 3 */,
|
|
banks: banks /* max of 2 */,
|
|
data: undefined,
|
|
};
|
|
};
|
|
|
|
const Road = (corners: number[]) => {
|
|
return {
|
|
corners: corners /* 2 */,
|
|
data: undefined,
|
|
};
|
|
};
|
|
|
|
const layout = {
|
|
tiles: [
|
|
newTile([0, 1, 2, 10, 9, 8], [0, 1, 5, 13, 11, 2]),
|
|
newTile([2, 3, 4, 12, 11, 10], [3, 4, 8, 16, 14, 5]),
|
|
newTile([4, 5, 6, 14, 13, 12], [6, 7, 9, 19, 17, 8]),
|
|
|
|
newTile([7, 8, 9, 19, 18, 17], [10, 11, 15, 26, 24, 12]),
|
|
newTile([9, 10, 11, 21, 20, 19], [13, 14, 18, 29, 27, 15]),
|
|
newTile([11, 12, 13, 23, 22, 21], [16, 17, 21, 32, 30, 18]),
|
|
newTile([13, 14, 15, 25, 24, 23], [19, 20, 22, 35, 33, 21]),
|
|
|
|
newTile([16, 17, 18, 29, 28, 27], [23, 24, 28, 40, 39, 25]),
|
|
newTile([18, 19, 20, 31, 30, 29], [26, 27, 31, 43, 41, 28]),
|
|
newTile([20, 21, 22, 33, 32, 31], [29, 30, 34, 46, 44, 31]),
|
|
newTile([22, 23, 24, 35, 34, 33], [32, 33, 37, 49, 47, 34]),
|
|
newTile([24, 25, 26, 37, 36, 35], [35, 36, 38, 53, 50, 37]),
|
|
|
|
newTile([28, 29, 30, 40, 39, 38], [40, 41, 45, 55, 54, 42]),
|
|
newTile([30, 31, 32, 42, 41, 40], [43, 44, 48, 58, 56, 45]),
|
|
newTile([32, 33, 34, 44, 43, 42], [46, 47, 51, 61, 59, 48]),
|
|
newTile([34, 35, 36, 46, 45, 44], [49, 50, 52, 65, 62, 51]),
|
|
|
|
newTile([39, 40, 41, 49, 48, 47], [55, 56, 60, 67, 66, 57]),
|
|
newTile([41, 42, 43, 51, 50, 49], [58, 59, 63, 69, 68, 60]),
|
|
newTile([43, 44, 45, 53, 52, 51], [61, 62, 64, 71, 70, 63]),
|
|
],
|
|
roads: [
|
|
/* 0 */
|
|
Road([0, 1]),
|
|
Road([1, 2]),
|
|
Road([0, 8]),
|
|
Road([2, 3]),
|
|
Road([3, 4]),
|
|
Road([2, 10]),
|
|
Road([4, 5]),
|
|
Road([5, 6]),
|
|
Road([4, 12]),
|
|
Road([6, 14]),
|
|
/* 10 */
|
|
Road([8, 7]),
|
|
Road([8, 9]),
|
|
Road([7, 17]),
|
|
Road([9, 10]),
|
|
Road([10, 11]),
|
|
Road([9, 19]),
|
|
Road([12, 11]),
|
|
Road([12, 13]),
|
|
Road([11, 21]),
|
|
Road([14, 13]),
|
|
/* 20 */
|
|
Road([14, 15]),
|
|
Road([13, 23]),
|
|
Road([15, 25]),
|
|
Road([17, 16]),
|
|
Road([17, 18]),
|
|
Road([16, 27]),
|
|
Road([19, 18]),
|
|
Road([19, 20]),
|
|
Road([18, 29]),
|
|
Road([21, 20]),
|
|
/* 30 */
|
|
Road([21, 22]),
|
|
Road([20, 31]),
|
|
Road([23, 22]),
|
|
Road([23, 24]),
|
|
Road([22, 33]),
|
|
Road([25, 24]),
|
|
Road([25, 26]),
|
|
Road([24, 35]),
|
|
Road([26, 37]),
|
|
Road([27, 28]),
|
|
/* 40 */
|
|
Road([29, 28]),
|
|
Road([29, 30]),
|
|
Road([28, 38]),
|
|
Road([31, 30]),
|
|
Road([31, 32]),
|
|
Road([30, 40]),
|
|
Road([33, 32]),
|
|
Road([33, 34]),
|
|
Road([32, 42]),
|
|
Road([35, 34]),
|
|
/* 50 */
|
|
Road([35, 36]),
|
|
Road([34, 44]),
|
|
Road([36, 46]),
|
|
Road([37, 36]),
|
|
Road([38, 39]),
|
|
Road([40, 39]),
|
|
Road([40, 41]),
|
|
Road([39, 47]),
|
|
Road([41, 42]),
|
|
Road([42, 43]),
|
|
/* 60 */
|
|
Road([41, 49]),
|
|
Road([44, 43]),
|
|
Road([44, 45]),
|
|
Road([43, 51]),
|
|
Road([45, 53]),
|
|
Road([46, 45]),
|
|
Road([47, 48]),
|
|
Road([49, 48]),
|
|
Road([49, 50]),
|
|
Road([51, 50]),
|
|
/* 70 */
|
|
Road([51, 52]),
|
|
Road([53, 52]),
|
|
],
|
|
corners: [
|
|
/* 0 */
|
|
/* 0 */ Corner([2, 0], [0]),
|
|
/* 1 */ Corner([0, 1], [0]),
|
|
/* 2 */ Corner([1, 3, 5], [1]),
|
|
/* 3 */ Corner([3, 4], [1, 2]),
|
|
/* 4 */ Corner([8, 4, 6], [2]),
|
|
/* 5 */ Corner([6, 7], [3]),
|
|
/* 6 */ Corner([7, 9], [3]),
|
|
/* 7 */ Corner([12, 10], [16, 17]),
|
|
/* 8 */ Corner([2, 10, 11], [17]),
|
|
/* 9 */ Corner([11, 13, 15], []),
|
|
/* 10 */
|
|
/* 10 */ Corner([5, 13, 14], []),
|
|
/* 11 */ Corner([14, 16, 18], []),
|
|
/* 12 */ Corner([8, 16, 17], []),
|
|
/* 13 */ Corner([17, 19, 21], []),
|
|
/* 14 */ Corner([9, 19, 20], [4]),
|
|
/* 15 */ Corner([20, 22], [4, 5]),
|
|
/* 16 */ Corner([23, 25], [15]),
|
|
/* 17 */ Corner([12, 23, 24], [16]),
|
|
/* 18 */ Corner([24, 26, 28], []),
|
|
/* 19 */ Corner([15, 26, 27], []),
|
|
/* 20 */
|
|
/* 20 */ Corner([27, 29, 31], []),
|
|
/* 21 */ Corner([18, 29, 30], []),
|
|
/* 22 */ Corner([30, 32, 34], []),
|
|
/* 23 */ Corner([21, 32, 33], []),
|
|
/* 24 */ Corner([33, 35, 37], []),
|
|
/* 25 */ Corner([22, 35, 36], [5]),
|
|
/* 26 */ Corner([36, 38], [6]),
|
|
/* 27 */ Corner([25, 39], [15]),
|
|
/* 28 */ Corner([39, 40, 42], [14]),
|
|
/* 29 */ Corner([28, 40, 41], []),
|
|
/* 30 */
|
|
/* 30 */ Corner([41, 43, 45], []),
|
|
/* 31 */ Corner([31, 43, 44], []),
|
|
/* 32 */ Corner([44, 46, 48], []),
|
|
/* 33 */ Corner([34, 46, 47], []),
|
|
/* 34 */ Corner([47, 49, 51], []),
|
|
/* 35 */ Corner([37, 49, 50], []),
|
|
/* 36 */ Corner([50, 53, 52], [7]),
|
|
/* 37 */ Corner([38, 53], [6]),
|
|
/* 38 */ Corner([42, 54], [14, 13]),
|
|
/* 39 */ Corner([54, 55, 57], [13]),
|
|
/* 40 */
|
|
/* 40 */ Corner([45, 55, 56], []),
|
|
/* 41 */ Corner([56, 58, 60], []),
|
|
/* 42 */ Corner([48, 58, 59], []),
|
|
/* 43 */ Corner([59, 61, 63], []),
|
|
/* 44 */ Corner([51, 61, 62], []),
|
|
/* 45 */ Corner([62, 65, 64], [8]),
|
|
/* 46 */ Corner([52, 65], [7, 8]),
|
|
/* 47 */ Corner([57, 66], [12]),
|
|
/* 48 */ Corner([67, 66], [12]),
|
|
/* 49 */ Corner([60, 67, 68], [11]),
|
|
/* 50 */
|
|
/* 50 */ Corner([68, 69], [11, 10]),
|
|
/* 51 */ Corner([69, 70, 63], [10]),
|
|
/* 52 */ Corner([70, 71], [9]),
|
|
/* 53 */ Corner([64, 71], [9]),
|
|
],
|
|
};
|
|
|
|
interface StaticDataTile {
|
|
type: ResourceType;
|
|
card: number;
|
|
}
|
|
const staticData = {
|
|
tiles: [
|
|
{ type: "desert", card: 0 },
|
|
{ type: "wood", card: 0 },
|
|
{ type: "wood", card: 1 },
|
|
{ type: "wood", card: 2 },
|
|
{ type: "wood", card: 3 },
|
|
{ type: "wheat", card: 0 },
|
|
{ type: "wheat", card: 1 },
|
|
{ type: "wheat", card: 2 },
|
|
{ type: "wheat", card: 3 },
|
|
{ type: "stone", card: 0 },
|
|
{ type: "stone", card: 1 },
|
|
{ type: "stone", card: 2 },
|
|
{ type: "sheep", card: 0 },
|
|
{ type: "sheep", card: 1 },
|
|
{ type: "sheep", card: 2 },
|
|
{ type: "sheep", card: 3 },
|
|
{ type: "brick", card: 0 },
|
|
{ type: "brick", card: 1 },
|
|
{ type: "brick", card: 2 },
|
|
] as StaticDataTile[],
|
|
pips: [
|
|
{ roll: 5, pips: 4 },
|
|
{ roll: 2, pips: 1 },
|
|
{ roll: 6, pips: 5 },
|
|
{ roll: 3, pips: 2 },
|
|
{ roll: 8, pips: 5 },
|
|
{ roll: 10, pips: 3 },
|
|
{ roll: 9, pips: 4 },
|
|
{ roll: 12, pips: 1 },
|
|
{ roll: 11, pips: 2 },
|
|
{ roll: 4, pips: 3 },
|
|
{ roll: 8, pips: 5 },
|
|
{ roll: 10, pips: 3 },
|
|
{ roll: 9, pips: 4 },
|
|
{ roll: 4, pips: 3 },
|
|
{ roll: 5, pips: 4 },
|
|
{ roll: 6, pips: 5 },
|
|
{ roll: 3, pips: 2 },
|
|
{ roll: 11, pips: 2 },
|
|
{ roll: 7, pips: 0 } /* Robber is at the end or indexing gets off */,
|
|
],
|
|
borders: [
|
|
["bank", undefined, "sheep"],
|
|
[undefined, "bank", undefined],
|
|
["bank", undefined, "brick"],
|
|
[undefined, "wood", undefined],
|
|
["bank", undefined, "wheat"],
|
|
[undefined, "stone", undefined],
|
|
],
|
|
};
|
|
|
|
export {
|
|
layout,
|
|
staticData
|
|
};
|